Entries tagged with “Saber-Cat”.


From the Desk of the Dictator:

I know I gave his eulogy a few days ago, but I want to spend a bit more time remembering Saber-Cat here.

When I first joined Technefarious, Saber-Cat spent six weeks trying to kill me.

At this point, I’ve been associated with our criminal enterprise long enough that people think of me more as The Killing Man: That Guy From Technefarious than anything else. Back then, I still best known for killing the Titanium Android. Not constrained by the limitations of merely biological body, the Titanium Android relentlessly patrolled the Earth, saving lives of every sort. He was so dedicated to preserving life that he declined to kill those villains he fought that the rest of the world would dispose of in a flat second.

Saber-Cat had fought the Titanium Android three times over the years. Twice, he fought the Android to a standstill and then escaped. The third time ended with a short stint in prison for Saber, which Technefarious extracted him from.

Despite his association with us, Saber-Cat was not so much of a criminal as an immortal furry man with a Sabertooth tiger’s head whose ancient sense of morality is out of step with the modern world. The illegality of jaywalking made no sense to him, and the concept of sitting through a red light when no one was else was coming struck him as insane. His willingness to fight and disdain for the finer points of modern bureaucracy made Technefarious a good fit for him, but he was certainly capable of appreciating the good that Titanium Android did for the world.

As such, he was less than appreciative of the invitation Dr. Occultomancer made to the superhero’s killer to join Technefarious’s ranks. Saber wasn’t able to talk Occult into rescinding his offer, so the big cat-man decided to address his discomfort with the situation by killing me. He was perfectly aboveboard with intentions, challenging me to a duel to the death. I declined, since I didn’t feel any particular need to kill him. He persisted, so I negotiated a different set of terms. We would fight. If he surrendered, I could stay. If I surrendered, I would have to leave. If one of us happened to die during the fight, so be it.

We met that evening in one of the Technefarious’s gyms, before an audience made up mostly of Saber’s friends on the staff. Dr. Occultomancer tried to talk us out of it, but neither Saber-Cat nor I are exactly slavish in obeying orders. After Occult retired to his seat in annoyance, Saber-Cat and I faced off. Saber was armed with that magic saber he loved so much, while I brought in a sword so I had a blade to match against his. It was just a regular sword and perfectly incapable of killing the furry idiot, which I confirmed every night for six weeks by maiming him to the point where he couldn’t actually continue the fight. He got stabbed through the heart, had his eyes ripped out, and limbs severed. My favorite evening was the one where I decapitated him and he spent fifteen minutes cursing at me until his tongue got too dry to speak clearly anymore. He still refused to surrender though. He was immortal and saw no reason the temporary inconvenience of a lack of body parts to declare the fight over.

I’m underselling Saber-Cat’s fighting skills with that last paragraph. He had millennia of combat experience under his belt and none of our fights lasted less than an hour. I just happen to be really, really dangerous myself. After it was clear that a single round wasn’t going to resolve the issue, Dr. Occultomancer declared that we could only continue our fight after the workday. For six weeks, we were the star event of Technefarious’s evenings. Saber couldn’t beat me, and I refused to walk away.

The last night, I waited patiently across our battlefield from Saber-Cat for sixty minutes. He stood the entire time with his resting on the hilt of his saber, its tip dug into the ground, watching me through slitted eyelids. At the end of that hour, he placed his blade on the ground, then walked over and knelt before me. That was the last time we crossed swords.

Well, with actual swords anyway. He never hesitated to tell me off when he thought I was wrong, even after I took over Technefarious.

Our occult department tells me they think there was some sort of magical interference with our attempt to rescue him after the failure of Operation Carved Branch. When possible, the Establishment likes to teleport its superpowered prisoners when it needs to move them from one place to another. There have been so many escapes and rescues during transit when their prisoners are moved the regular way that the expense of teleportation is worth it when the superpowers involved don’t make it too risky. The interruption of the power containment they have to use on Frigid and Bleach if they were teleported means they will have to be moved over land. Saber-Cat, with his purely physical powers, was a perfect candidate for teleporting. Technefarious has been sitting on a scheme to intercept an Establishment teleportation signal for some time now, and this seemed like a reasonable time to tip our hand on that. The worst that our attempt should have resulted in was causing enough interference to bounce him back to his original teleportation pad. Instead, our attempt to steal the signal scattered him across half the world.

When our science department reported that, I knew he was dead this time, just like I knew my sword couldn’t kill him back when I fought him. Because of his powers, we could never hook him into our soul catchers, but I had our occult department try to retrieve him anyways. They could only confirm that his soul had indeed passed to the other side.

Goodbye, Saber-Cat. You will be missed.

Your Leader,

Dr. Photius Callaway
The Killing Man

From the Desk of the Dictator:

Welcome back from your weekend everyone.

We have some work ahead of us this week. Plotting three prison breaks from maximum security should be enough to keep all of Technefarious out of trouble. Well, relatively out of trouble. I’m just saying we’ll be too busy to secure our rule over the world.

We’re following up Operation Carved Branch with Operation Wrong Side of the Bars, since the former turned into such of fiasco. For those of you that weren’t in on the briefing for Carved Branch, it involved entering the home base of the Danger People and stealing White Staff’s white staff. Its use for years as a focus for combat magic made it the perfect channel for Project Cracked Foundation.

Despite their name, the Danger People are not most dangerous superheroes on the planet. For what should have been a simple home invasion, a small group consisting of Frigid, Bleach, Saber-Cat, and the Elite Triad’s Gamma body could handle any resistance the heroes could put up. In fact, it wouldn’t even be that hard for White Staff to replace the staff, so we weren’t even expecting too much follow-up harassment if we succeeded.

Unfortunately, our crew walked into the middle of someone else’s attack on the Danger People. The initial insertion into the base went smoothly enough, aside from an elevated amount of tension among the biological members of the team. Elite has been beating themselves up for not noticing the discrepancy from such an experienced group, but I hardly call an extra bit of nervousness at the beginning of a mission a big tipoff.

Elite reported that inside the building it was unusually quiet. Passive scans picked up background signs of life, but no recreational noise, i.e. music, television, banging around the kitchen, having sex.  By the time they had moved deep enough into the facility to wonder about the quiet, the Shudders had already cut off our people’s retreat.

Shudders are inky shadow creatures of extra-dimensional evil in the service of the Fear Carrier, a longtime enemy of the Danger People. The Fear Carrier had already attacked their base and was still in the process of rounding up all the heroes when we went in. The communications jamming the Carrier radiated went unnoticed by the Technefarious crew who were observing radio silence for the initial part of the operation. The Shudders had no orders to keep people out, so they waited until our people were far enough and then attacked them. They captured Saber-Cat in their initial attack, but Bleach’s power draining attacks stymied their attempts to bring down the other three. Unfortunately, the only line of retreat was further into the building.

Frigid gave orders that escape was the new objective of the mission, which when is when they discovered the jamming. They also discovered Stewpot of the Danger People hiding from the Shudders. They immediately arranged a temporary truce and discovered that Stewpot had managed to get a distress call out to the Establishment before the Fear Carrier cut the base off. That was certainly mixed news for our crew, but Frigid decided that prison time was preferable to hoping an understanding could be reached with the Carrier. Elite’s records reveal the flesh and blood people were showing extreme emotional disturbance at this point, probably due to the proximity of the Carrier, but I applaud Frigid arriving at a rational decision under those circumstances.

The exact record of events becomes confused at the point. Elite was captured and damaged by the Shudders. They awoke to find Frigid pleading Technefarious’s case in front of Fear Carrier itself. Saber-Cat chimed his support, much to the disgust of the members of the Danger People being held prisoner around the room. Elite noted at this point that neither Stewpot nor Bleach seemed to be part of the collection. Frigid’s offers fell upon deaf ears as the Carrier accused them of being part of the Establishment forces now besieging the base.

The Fear Carrier was preparing to kill Frigid and throw her body outside as a warning when three Shudders came into the room, dragging Stewpot behind them. Carrier was delighted to complete its collection the Danger People and took a minute to gloat over its success.

Now I know we’ve discussed this. When do we gloat? After our opponent is dead, and we’re safely back home.

While it gloated, the Carrier failed to notice two of the Shudders split off from Stewpot and begin undoing the bonds holding the Danger People. Shadow Sally and Night Ink from the Establishment’s forces had snuck through the Shudder’s line of defense to try and find the Danger People. They found Stewpot and Bleach, the latter not more than a shadow himself after draining over two dozen Shudders down to the dregs of their power. Together, they hatched a plan to get close to Fear Carrier and his prisoners by pretending to be Shudders bringing Stewpot to him. When Carrier finally noticed its prisoners being freed, Stewpot and Bleach struck, knocking the monster back on its heels. From there, the combined forces of Technefarious, the Danger People, and the Establishment disrupted the Fear Carrier’s hold on the base and drove him and his minions back to the black dimension they call home.

With the Carrier gone, our crew was left outnumbered in the room and outnumbered even more by fresh enemies outside the building, none of whom were happy to see them. The Elite Triad quietly informed that Frigid that the Establishment’s own countermeasures outside the facility were still blocking teleportation, but not the Technefarious communication lines. Frigid ordered the Triad to escape and then offered her surrender on the behalf of the rest of the group. The Elite were not happy to go, but dutifully set its body to melt into slag and downloaded themselves back to the base.

I took the Elite Triad’s report and denied its request to immediately go to the rescue. There was an extraction team ready to go, but they weren’t heavy enough to go toe to toe with an Establishment strike force that was ready for a fight. A jailbreak or three would be much easier.

Speaking of which, I’m going to go back to planning those now.

Have a good week everyone. Remember, the world is already ours – it just doesn’t realize it yet.

Your Leader,

Dr. Photius Callaway

The Killing Man

From the Desk of the Dictator:

Welcome back from your weekend everyone.

According to the Establishment’s Emergency Alert, the monsters currently attacking the Technefarious facility are dragons, although I don’t remember dragons usually being described as having lush grass-green beards. The ones gnawing on our buildings are a small portion of an invasion from another dimension. Our Intelligence department has reviewed the chatter about the attack around the Earth and estimated the threat level at a Global C. Since the people of this planet don’t properly acknowledge our claim to rule them, we’ll let their superhero community deal with the bigger problem.

Staff not assisting in harassing the local infestation should stay indoors and away from windows. I’m typing this right now because Saber-Cat told me off for interfering with his overseeing the defenses. Because of my powers, I do know how to kill the dragons, but since the first step would be to send them back to their own dimensions, I wasn’t especially useful to him. Rather than hurt his feelings, I checked in with the other department heads and used my powers to narrow down the avenues of research for the Occult and Science departments. Still, they can do the work faster than I can, so I came back to my office to twiddle my thumbs.

They’ll probably call me if they need me.

Try not get eaten, people. Your clones aren’t cheap you know.

Your Leader,

Dr. Photius Callaway
The Killing Man

From the Desk of the Dictator:

Welcome back from your weekend everyone.

Well, we all found out what happened to the henchmen corpses I was keeping in the lobby, didn’t we? For those that missed it, a giant Frankenstein monster with too many heads and limbs interrupted the screening of Iron Boots. While the Duke growled about the American way and justice that looked a bit like revenge, the monster ripped its way through the auditorium, tossing chairs and henchmen aside as it plowed straight toward me. At the back of the auditorium, Dr. Philip Alexander of the science department ranted something about revenge against the world and taking my place as leader of our organization. Honestly, I cannot tell you exactly what he said, because I was not really paying attention to him. Although I do remember wondering why he thought killing me meant the Elite Triad would follow him. In any event, Dr. Alexander seemed to think my reputation for being able to kill anything did not extend to things that were already dead. He was wrong, and soon enough, he was dead.

He left a mess behind him though. In addition to the damage in Auditorium A, Dr. Alexander destroyed the occult department’s soul catchers, in order to keep them from raising me from the dead. Unfortunately, there was collateral damage to his attempt to kill me. Everyone, please take a moment of your day today to remember Henchman 22O-0D (Sean), who did not survive the rampage. He served our organization in Cafeteria B, keeping our villainy fed and ready to fight against heroes the world over. He will be missed.

While we will continue preparations for Operation Big Question, we will delay its execution while we repair the soul catchers. Most of the materials from the old ones can be recycled, but the demon ichor and the angel feathers have to be freshly gathered. Until then, we’ll just have to take the risks of living like the regular mortals we are. Except for Saber-Cat, of course. This does not affect his immortality one way or the other.

The medical division will be distributing flu shots this week. Please take the time to get one. The LEGO club is displaying the best of this quarter’s creations in Break Room C, so stop by and check their work out. Finally, a viewing party for the annual Dimensional Sky Rift is being held at the top of the southwest tower Wednesday night. The meteorologists are predicting clear skies, so we should have a spectacular view of the eruption. I hope to see you there.

Have a good week everyone. And remember, the world is already ours – it just doesn’t realize it yet.

Your Leader,

Dr. Photius Callaway

The Killing Man